Logo
The palette, angular burst, comic outlines, and rounded letter energy come from `assets/bible-blast-logo.webp` and `assets/bible-blast-logo.png`.
Design System
Bible Blast needs to feel fun, fast, and memorable for kids while still earning trust from parents, homeschoolers, grandparents, and church children's directors. The system uses the supplied logo palette, warm readable surfaces, and bold curriculum components.
Source Evidence
The palette, angular burst, comic outlines, and rounded letter energy come from `assets/bible-blast-logo.webp` and `assets/bible-blast-logo.png`.
Homepage and About copy establish the dual audience, weekly program rhythm, proof points, CTAs, and trust language.
The old system is preserved at `archive/2026-04-30-legacy-design-system/` and is intentionally not the visual source for this rebuild.
Voice Rules
Copy should make the program feel simple to start and hard to forget. It should speak to the adult's responsibility without making the experience heavy for kids.
Colors
Progress, completion, positive parent feedback.
Important notes, limited-time reminders, setup cautions.
Form errors and destructive warnings with text labels.
Gradients
Warm sunburst energy for first-viewport impact.
Use two dark blues behind short high-contrast actions.
Use white surfaces by default for dense copy and forms.
Keep curriculum and audience tiles white by default.
Forbidden: body copy directly on saturated red/gold gradients, unrelated decorative blobs, and gradients used on routine panels or every card in a section.
Typography
Display / Baloo 2
Body / Nunito Sans
Bible Blast makes kids actually want to learn scripture: simple enough for a busy family, powerful enough for a church of 300.
| Style | Token | Use |
|---|---|---|
| Display | --at-font-size-5xl | Hero headlines only. |
| Section H2 | --at-font-size-4xl | Main section promises. |
| Body | --at-font-size-md | Readable parent/director copy. |
Spacing
Use tight spacing inside badges and controls, 24px to 32px inside cards, and 64px to 96px for page section separation.
Radii
Inputs, small tags.
Default UI cards.
Feature panels.
CTAs and badges.
Shadows
Default card elevation.
Feature or modal surfaces.
Primary CTA, step number, or high-energy callout.
Motion
--at-motion-fast for hover and press states.
--at-motion-base for reveals and state feedback.
The CSS includes `prefers-reduced-motion` handling for transitions and scroll behavior.
Imagery
Until a photo library exists, use the logo, burst pattern, and structured UI illustrations sparingly. Future photos should show real homes, church rooms, kids with adults, curriculum materials, and rewards in action.

Iconography
Icon set is inferred. Use labels near icons so meaning is not color-only or shape-only.
Components
Fun, fast-paced scripture learning with rewards kids look forward to every week.
Everything needed is included, with nothing extra to create.
Applied UI
No Bible curriculum accomplishes more in imparting Bible knowledge, from age four through high school.
Get the curriculum.
Run your first Blast.
Watch it stick.
Accessibility
Implementation Notes
Use `colors_and_type.css` and the `--at-*` namespace in prototypes and downstream handoffs.
Focused preview cards live in `preview/` and all import the shared CSS.
Reusable website examples live in `ui_kits/website/` with primitives and section components.
Known Gaps